Featured / Latest Update

Deal Or Doom v1.2

Demonic pacts: power vs. punishment, in a hail of bullets. Focus: Boss implementation with score spawner, Sprites updates, weapons time spawn implementation.

Unity 2D Top-dowm Action Arena
Unity / C# • event-driven systems • state machines • UI
Architecture
Events, decoupled systems, ScriptableObjects
Gameplay
Interaction loops, timers, UI feedback
Polish
Audio, transitions, readability, feel

Projects

Selected projects showcasing gameplay systems, architecture, and polish.

00:00

00:00

Short, narrative-driven puzzle game. Deduce the correct order under a ticking timer.

Unity 2D Puzzle Comic
Second project cover

Neon Fever

Revive the glow of retro arcades neon lights, pulsing physics, and synthwave rhythms echoing from an analog past.

Shaders Cinemachine VFX
New project cover

Deal or Doom

Demonic pacts: power vs. punishment, in a hail of bullets.

Gameplay Systems